El Camino College - Division of
Mathematical Sciences
Math
140
Finite
Mathematics for Business and Social Sciences
4 units;
4 hours lecture
Grading
Method: Letter
Associate Degree Credit ---
Transfers to CSU and Transfers to UC
Prerequisite: Mathematics 70 with
a minimum grade of C or qualification
by testing (El Camino College Mathematics Placement Test) and
assessment.
Catalog Description:
This course
consists of a study of equations, matrices, linear programming (a
geometric approach), sets, counting, probability, probability
distributions, statistics, Markov chains, and game theory.
Note: Math 140 was formerly numbered Mathematics 4.
Course
Objectives and Methods
of Evaluation:
- Course objectives (list
the major
objectives stated as student outcomes in behaviorally measurable
terms.)
- Graph linear functions.
- Use linear functions to
model problems
from the business and social sciences.
- Solve a system of
linear equations by:
comparison, substitution, elimination, and the Gauss-Jordan technique.
- Add, scalar multiply,
and multiply
matrices.
- Find the inverse of a
matrix.
- Graph linear
inequalities in two
variables.
- Use the graphical
method of linear
programming to maximize and minimize linear functions subject to a set
of constraints.
- Find the union,
intersection, and
complement of sets.
- Count the number of
elements in a
finite set using the multiplication principle, permutations, and
combinations.
- Find the probability of
a given event.
- Find the expected value
of a random
variable.
- Computer the mean, the
variance, and
the standard deviation for a given set of data.
- Computer probabilities
for binomial
random variables directly using the standard normal approximation.
- Computer probabilities
for normal
random variables using the standard normal tables.
- Write a transition
matrix for a Markov
chain and find the steady state vector for this matrix.
- Find the transition
matrix for a Markov chain after k-transitions and interpret the results.
- Find the optimal
strategies and payoff
for a two-person, zero sum matrix game that is strictly determined and
for a matrix game that has mixed strategies.
- Methods of Evaluation -
Associate
Degree Credit Course
- Substantial writing
assignments are
inappropriate for this degree applicable course because:
- The course primarily
involves skill
demonstrations or problem solving.
- Computational or
non-computational
problem-solving demonstrations, including:
- Exam
- Quizzes
- Homework problems
Return
to the
top of the page.
Outline of Subject
Matter
|
Approximate
Time
|
Major
Topic
|
|
8
hours
|
I. Applications of Linear Functions
- The Cartesian Plane and
Graphing
- Equations of Straight
Lines
- Linear Modeling
- Two Lines: Relating the
Geometry to
the Equations
|
|
8
hours
|
II. Systems of
Linear Equations
- Linear Systems as
Mathematical Models
- Linear Systems Having
One or No
Solutions
- Linear Systems Having
Many Solutions
|
|
6
hours
|
III. Matrices
- Matrix Addition and
Application
- Matrix Multiplication
and Applications
- The Inverse of a Matrix
- More Applications of
Inverses
|
|
6
hours
|
IV. Linear
Programming
- Modeling Linear
Programming Problems
- Linear Inequalities in
Two Variables
- Solving Linear
Programming Problems
Graphically
|
|
12
hours
|
V. Logic, Sets,
and Counting Techniques
- Logic
- Sets
- Applications of Venn
Diagrams
- The Multiplication
Principle
- Permutations
- Combinations
- Other techniques
including
combinations of all the previous ones
|
| 12
hours |
VI. Probability
- Equally Likely Outcomes
- Outcomes with Unequal Probability; Odds
- Discrete Random Variables and Expected
Value
- Addition Rules for Probability;
Mutually Exclusive
Events
- Conditional Probability
- Multiplication Rules for Probability:
Independent
Events
- Bayes' Theorem
- Binomial Experiments
|
| 8 hours |
VII. Statistics
- Organizing Data: Frequency
Distributions
- Measures of Central Tendency
- Measuring the Dispersion of Data
- Continuous Random Variables and the
Normal
Distribution
- The Normal Approximation to the
Binomial Distribution
|
| 4 hours |
VIII. Markov Chains
- Combining Matrices with Probability:
The Transition
Matrix
- Regular Markov Chains
|
| 4 hours |
IX. An Introduction to Game Theory
- Strictly Determined Games
- The Expected Value of Games with
Mixed-Strategies
- Solving Mixed-Strategy Games
|
|
4
hours
|
Examinations
|
|
Note: Included in each
unit above was
one hour of review and one hour of testing
|
| Total: |
72
Hours |
Return
to the
top of the page.
Planned Instructional Activities:
Lecture,
discussion,
individual assistance, calculator activities, computer aided instruction
Entrance
Skills and Knowledge:
List the required skills
and/or knowledge without which a student would be highly unlikely to receive a grade of A, B,
C, or Credit (or for Health and Safety, would endanger self or others) in the
Target Course.
- Solve linear equations at the Intermediate
Algebra level.
- Evaluate linear functions at the
Intermediate Algebra level.
- Graph linear functions at the Intermediate
Algebra level.
- Find the slope-intercept and general forms
of equations of
lines given two points or a point and the slope at the Intermediate
Algebra level.
- Solve systems of linear equations by the
graphical,
substitution, and elimination methods at the Intermediate Algebra level.
- Solve and graph linear inequalities and
systems of linear
inequalities at the Intermediate Algebra level.
Source of
information: Course Outline of Record dated February, 1999
Last Updated On: 4/20/06